Oblivion:Combat: Revision history

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14 October 2022

  • curprev 02:0202:02, 14 October 2022MeemawHustlin talk contribs 6,178 bytes +6,178 Created page with "'''Combat''' is the part of the route logic that focuses on optimizing all instances of combat between the player and other NPCs/creatures to be as short as possible in the event that they cannot be avoided through other means, such as sequence breaks during quests. ==Overview== Despite playing on the easiest difficulty, combat can still be annoying due to enemy aggro preventing fast travel, and nearby enemies preventing the player from waiting. There are a vast number..."