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* '''[[Oblivion:History of 100%|History of 100%]]''' — Information about past routes and runs.
* '''[[Oblivion:History of 100%|History of 100%]]''' — Information about past routes and runs.
* '''[[Oblivion:Project Progress|Project Progress]]''' — Updates and information about the current progress on the latest revision of the route, community improvements, and all other aspects of the project.
* '''[[Oblivion:Project Progress|Project Progress]]''' — Updates and information about the current progress on the latest revision of the route, community improvements, and all other aspects of the project.
* '''[[Oblivion:Tools|Tools]]''' — A list of the tools created by the community to aid in routing, solving/optimizing game mechanics, etc.


==Miscellaneous==
==Miscellaneous==
* '''[[Routing Theory]]''' — Details on our philosophy and overall approach to creating and improving a speedrun category.
* '''[[Routing Theory]]''' — Details on our philosophy and overall approach to creating and improving a speedrun category.

Revision as of 02:24, 30 November 2021

Welcome to the PRCLive 100% Speedrun Wiki!

This is the knowledge base for all of the information regarding the Oblivion 100% Completion Speedrun, including routing resources, history, glitches, tech, etc. We hope to eventually expand this wiki to include 100% Speedrun category information for other games in the Elder Scrolls series as well.

We have over 4 years of information to transfer into a wiki format, so this wiki is currently not fully reflecting our community's total knowledge base.

Oblivion 100% Completion

  • Overview — Requirements for 100% Completion, and the rules for speedrunners.
  • Route Logic — A breakdown of the main elements of the route logic.
  • Glitches/Tech — An extensive list of all of the known tech and glitches discovered so far.
    • Glitch Hunting — A list of undiscovered/underdeveloped glitches and tech that we are working on solving, with notes about leads and overall progress.
  • Game Mechanics — In-depth research about how Oblivion's various game mechanics work.
  • History of 100% — Information about past routes and runs.
  • Project Progress — Updates and information about the current progress on the latest revision of the route, community improvements, and all other aspects of the project.
  • Tools — A list of the tools created by the community to aid in routing, solving/optimizing game mechanics, etc.

Miscellaneous

  • Routing Theory — Details on our philosophy and overall approach to creating and improving a speedrun category.