Redguard:Slide Land: Difference between revisions
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'''Slide Landing''' is a movement glitch that briefly allows the player to slide forward after falling, executing a buffered jump at the end of the slide. | '''Slide Landing''' is a movement glitch that briefly allows the player to slide forward/backward after falling, executing a buffered jump at the end of the slide. | ||
==Instructions== | ==Instructions== | ||
# Fall off of a ledge | # Fall off of a ledge, either straight down or while jumping. | ||
# | # Hold <code>Forward</code> or <code>Backward</code> in the air, and spam <code>Jump</code> just before landing. | ||
# If timed correctly, your character will slide forward and then automatically jump at the end of the slide. | # If timed correctly, your character will slide forward/backward and then automatically jump at the end of the slide. | ||
==Additional Notes== | ==Additional Notes== | ||
* There is only one instance of this tech being useful so far. In the Observatory, hit the button to open the big elevator doors and fall onto the platform. Execute a Slide Land to fall below the elevator and land right next to the turn wheel to turn off the steam. | |||
* This slide ignores slope physics, allowing for moving uphill at a faster speed very briefly. | * This slide ignores slope physics, allowing for moving uphill at a faster speed very briefly. | ||
* Unlike a normal Walk Slide, this version does not require Walk Mode to be on. | * Unlike a normal Walk Slide, this version does not require Walk Mode to be on. | ||
Latest revision as of 22:26, 27 May 2023
Slide Land
Category: Movement
Also Known As: Wave Land
Version Compatibility
v1.0 | v1.1.511 | v1.20214 | v1.2.0416 |
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Required DLC Images will go here.
Details
Found By: | MeemawHustlin |
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Date Found: | 5/25/2023 |
Archaeologist: | N/A |
Date Recovered: | N/A |
Original Source: | |
Slide Landing is a movement glitch that briefly allows the player to slide forward/backward after falling, executing a buffered jump at the end of the slide.
Instructions
- Fall off of a ledge, either straight down or while jumping.
- Hold
Forward
orBackward
in the air, and spamJump
just before landing. - If timed correctly, your character will slide forward/backward and then automatically jump at the end of the slide.
Additional Notes
- There is only one instance of this tech being useful so far. In the Observatory, hit the button to open the big elevator doors and fall onto the platform. Execute a Slide Land to fall below the elevator and land right next to the turn wheel to turn off the steam.
- This slide ignores slope physics, allowing for moving uphill at a faster speed very briefly.
- Unlike a normal Walk Slide, this version does not require Walk Mode to be on.
Mechanics
This glitch requires further research to fully understand its mechanics. Some information in this section is currently speculation.
Related Glitches
- This is a variation on Walk Sliding.