Oblivion:Useful Spell Stacks: Difference between revisions
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===Enchanted Weapons=== | ===Enchanted Weapons=== | ||
====Iron Dagger==== | ====Iron Dagger==== | ||
Effects: | |||
# Fortify Magicka 100p 3s Strike | # Fortify Magicka 100p 3s Strike | ||
# Weakness to Magic 100p 3s Strike | # Weakness to Magic 100p 3s Strike | ||
Purpose: Stacking | Purpose: Stacking | ||
Properties: Custom Enchantment. Duped. Hotkeyed. 37 Uses. | Properties: Custom Enchantment. Duped. Hotkeyed. 37 Uses. | ||
===Spells=== | ===Spells=== | ||
====Spell 1==== | ====Spell 1==== | ||
Effects: | |||
# Summon Skeleton 11s. | # Summon Skeleton 11s. | ||
Purpose: Summoning | Purpose: Summoning | ||
Properties: Custom Spell. Hotkeyed. | Properties: Custom Spell. Hotkeyed. | ||
====Spell 2==== | ====Spell 2==== | ||
Effects: | |||
# Reflect Spell 100p 3s Touch. | # Reflect Spell 100p 3s Touch. | ||
# Fortify Magicka 100p 2s Self. | # Fortify Magicka 100p 2s Self. | ||
Purpose: Reflecting | Purpose: Reflecting | ||
Properties: Custom Spell. Hotkeyed. | Properties: Custom Spell. Hotkeyed. | ||
====Spell 3: Stacking and Payload==== | ====Spell 3: Stacking and Payload==== | ||
Effects: | |||
# Fortify Speed 7p 120s Touch. | # Fortify Speed 7p 120s Touch. | ||
# Fortify Athletics 7p 120s Touch. | # Fortify Athletics 7p 120s Touch. | ||
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# Weakness to Magic 100p 4s Touch. | # Weakness to Magic 100p 4s Touch. | ||
# Reflect Spell 12p 11s Self. | # Reflect Spell 12p 11s Self. | ||
Purpose: Stacking and Payload. | |||
Properties: Custom Spell. Hotkeyed. | |||
===Spell Chain=== | ===Spell Chain=== |
Revision as of 01:23, 21 January 2022
In this section you can find Spell Stacking setups that give useful benefits for the player. The specific design of this setups is intended for the 100% Speedrun category.
Speed, Athletics and Health Boosts for Map Exploration
Reflect Spell Stacking v1
Link to the demonstration video: here
Reflect Spell Stacking v2
Link to the demonstration video: here
Reflect Spell Stacking v3
Link to the demonstration video: here
Payload
- 1,000 Speed Boost for 120 seconds.
- 1,000 Athletics Boost for 120 seconds.
- 3,000 Health Boost for 120 seconds.
Enchanted Weapons
Iron Dagger
Effects:
- Fortify Magicka 100p 3s Strike
- Weakness to Magic 100p 3s Strike
Purpose: Stacking
Properties: Custom Enchantment. Duped. Hotkeyed. 37 Uses.
Spells
Spell 1
Effects:
- Summon Skeleton 11s.
Purpose: Summoning
Properties: Custom Spell. Hotkeyed.
Spell 2
Effects:
- Reflect Spell 100p 3s Touch.
- Fortify Magicka 100p 2s Self.
Purpose: Reflecting
Properties: Custom Spell. Hotkeyed.
Spell 3: Stacking and Payload
Effects:
- Fortify Speed 7p 120s Touch.
- Fortify Athletics 7p 120s Touch.
- Fortify Health 22p 120s Touch.
- Weakness to Magic 100p 4s Touch.
- Reflect Spell 12p 11s Self.
Purpose: Stacking and Payload.
Properties: Custom Spell. Hotkeyed.
Spell Chain
The Spell Chain Order is as follows:
- Spell 1 - Spell 2 - Strike - Strike - Spell 3 - Strike - Strike - Spell 2 - Strike - Strike - Spell 3 - Strike - Strike - Spell 2 - Strike - Strike - Spell 3.
In Short:
- 1 2 x x 3 x x 2 x x 3 x x 2 x x 3.
Skill Level Requirements
- Mysticism Level 75.
Mean Time Spent
- Approximately 11 seconds.
Other considerations
- The difficulty slider is set to the highest to be able to hit the skeleton 10 times with the dagger and not kill it. The difficulty slider can be lowered adding a Drain Blade/Strength effect into the setup.
=AoE Reflect Spell Stacking v1
Link to the demonstration video: here
Damage Boost for Combat
Reflect Spell Stacking v1
Link to the demonstration video: here
AoE Damage Boost for Combat
Reflect Spell Stacking v1
Link to the demonstration video: here
AoE Reflect Spell Stacking v1
Link to the demonstration video: here