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==Miscellaneous== | ==Miscellaneous== | ||
* '''[[Elder Scrolls Anthology 100%]]''' — The definition and current progress towards creating a 100% category for the entire Elder Scrolls Anthology. | * '''[[AN:Elder Scrolls Anthology 100%|Elder Scrolls Anthology 100%]]''' — The definition and current progress towards creating a 100% category for the entire Elder Scrolls Anthology. | ||
* '''[[PRCLore]]''' — Running gags, in-jokes, and other lore that is specific to the PRCLive community. | * '''[[PRC:PRCLore|PRCLore]]''' — Running gags, in-jokes, and other lore that is specific to the PRCLive community. | ||
* '''[[Routing Theory]]''' — Details on our philosophy and overall approach to creating and improving a speedrun category. | * '''[[Routing Theory]]''' — Details on our philosophy and overall approach to creating and improving a speedrun category. |
Revision as of 22:53, 23 May 2023
Welcome to the PRCLive 100% Speedrun Wiki!
This is the knowledge base for all of the information regarding the Oblivion 100% Completion Speedrun, including routing resources, history, glitches, tech, etc. We hope to eventually expand this wiki to include 100% Speedrun category information for other games in the Elder Scrolls series as well.
We have over 4 years of information to transfer into a wiki format, so this wiki is currently not fully reflecting our community's total knowledge base.
Oblivion 100% Completion
New readers/viewers are strongly encouraged to check out the Primer.
- Overview — Requirements for 100% Completion in Oblivion, and the rules for speedrunners.
- Route Logic — A breakdown of the main elements of the route logic.
- Glitches/Tech — An extensive list of all of the known tech and glitches discovered so far.
- Glitch Hunting — A list of undiscovered/underdeveloped glitches and tech that we are working on solving, with notes about leads and overall progress.
- Game Mechanics — In-depth research about how Oblivion's various game mechanics work.
- History of 100% — Information about past routes and runs.
- Project Progress — Updates and information about the current progress on the latest revision of the route, community improvements, and all other aspects of the project.
- Tools/Resources — A list of the tools created by the community to aid in routing, solving/optimizing game mechanics, etc, as well as a list of other webpages with helpful game info.
- Credits — A list of all the wonderful people who have volunteered their time and energy into improving the 100% category.
Redguard 100% Completion
This is a work in progress, with the currently goal being to document all of the glitches discovered during the recent Moist Speedrun Challenge.
- Glitches/Tech — An extensive list of all of the known tech and glitches discovered so far.
Miscellaneous
- Elder Scrolls Anthology 100% — The definition and current progress towards creating a 100% category for the entire Elder Scrolls Anthology.
- PRCLore — Running gags, in-jokes, and other lore that is specific to the PRCLive community.
- Routing Theory — Details on our philosophy and overall approach to creating and improving a speedrun category.