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* '''[[Oblivion:Glitches/Tech|Glitches/Tech]]''' — An extensive list of all of the known tech and glitches discovered so far. | * '''[[Oblivion:Glitches/Tech|Glitches/Tech]]''' — An extensive list of all of the known tech and glitches discovered so far. | ||
** '''[[Oblivion:Glitch Hunting|Glitch Hunting]]''' — A list of undiscovered/underdeveloped glitches and tech that we are working on solving, with notes about leads and overall progress. | ** '''[[Oblivion:Glitch Hunting|Glitch Hunting]]''' — A list of undiscovered/underdeveloped glitches and tech that we are working on solving, with notes about leads and overall progress. | ||
* '''[[Oblivion:Game Mechanics|Game Mechanics]]''' — In-depth research about how Oblivion's various game mechanics work. | |||
* '''[[Oblivion:History of 100%|History of 100%]]''' — Information about past routes and runs. | * '''[[Oblivion:History of 100%|History of 100%]]''' — Information about past routes and runs. | ||
* '''[[Oblivion:Project Progress|Project Progress]]''' — Updates and information about the current progress on the latest revision of the route, community improvements, and all other aspects of the project. | * '''[[Oblivion:Project Progress|Project Progress]]''' — Updates and information about the current progress on the latest revision of the route, community improvements, and all other aspects of the project. |
Revision as of 04:19, 29 November 2021
Welcome to the PRCLive 100% Speedrun Wiki!
This is the knowledge base for all of the information regarding the Oblivion 100% Completion Speedrun, including routing resources, history, glitches, tech, etc. We hope to eventually expand this wiki to include 100% Speedrun category information for other games in the Elder Scrolls series as well.
We have over 4 years of information to transfer into a wiki format, so this wiki is currently not fully reflecting our community's total knowledge base.
Oblivion 100% Completion
- Overview — Requirements for 100% Completion, and the rules for speedrunners.
- Route Logic — A breakdown of the main elements of the route logic.
- Glitches/Tech — An extensive list of all of the known tech and glitches discovered so far.
- Glitch Hunting — A list of undiscovered/underdeveloped glitches and tech that we are working on solving, with notes about leads and overall progress.
- Game Mechanics — In-depth research about how Oblivion's various game mechanics work.
- History of 100% — Information about past routes and runs.
- Project Progress — Updates and information about the current progress on the latest revision of the route, community improvements, and all other aspects of the project.
Miscellaneous
- Routing Theory — Details on our philosophy and overall approach to creating and improving a speedrun category.