Oblivion:Glitch Hunting: Difference between revisions
(Created page with "The PRCLive community has an ongoing project to hunt for new glitches through a variety of methods. While most glitches mentioned in this article are theorized to exist based...") |
No edit summary |
||
Line 58: | Line 58: | ||
| Lucien's Lockpicks are glitched in the same way as Dorian's Gold. This strengthened our understanding of the Negative Inventory Glitch. | | Lucien's Lockpicks are glitched in the same way as Dorian's Gold. This strengthened our understanding of the Negative Inventory Glitch. | ||
|} | |} | ||
==Fixing the Wait Timer Bug== | |||
==Duping Oghma Infinium== | |||
==Inventory Underflowing== | |||
==Wisp Stalk Cap Stack Separation== | |||
==RNG Manipulation== | |||
=="Valid" Ayleid Statue Dupes== | |||
==Havrd Escort Optimizations== | |||
==Testing Hall Access== | |||
==Super Perma Key/Perma Key-like Effects== | |||
==Ancestor Moths Well Clip== | |||
==Horse Out of Bounds in City (Stable Spawn Location Manipulation== | |||
==Daedric Shrine Cutscene Skips== | |||
Daedric Shrines take forever because of cutscenes at the beginning and end of each quest. Is there a way to skip having to sit through these? | |||
===Leads=== | |||
* If you open your inventory on the one frame of actionable gameplay after making an offering to a shrine, you can fast travel away. You can also drop the items you were about to offer as well, although this is not useful in our case. | |||
**Returning to the shrine will trigger the cutscene to start as soon as you are in the area. Is there any way to overlap multiple cutscenes at once via saddling? | |||
* It was discovered that if you uninstall the Shivering Isles, the Sheogorath cutscene [https://www.twitch.tv/videos/1138964203 instantly ends] because there is no audio file for his voice. This implies the audio file length determines the cutscene length. Any “legal” way to achieve something similar? Maybe through in-game sound settings? | |||
** New tech was discovered that will also likely be deemed "illegal" in the speedrun. By disabling the sound device on your computer that the game is outputting to, all dialogue is cut short or entirely skipped, which includes shrine cutscenes. Finding an in-game way to recreate this via audio settings would be solve this glitch. | |||
==Nude Warping== | |||
If you load warp into an indoor area using an outdoor save file, humorously the NPCs will not be wearing any weapons/armor/apparel, instead having them in their inventory. What this means is we can possibly steal items that are otherwise completely inaccessible to us normally from essential NPCs (example, Gray Cowl of Nocturnal) and NPCs we need to keep alive for other reasons. Are there any useful situations where we could use this tech? | |||
* Agronak gro-Malog’s raiment could sequence break the Arena. | |||
* Ahdarji’s Ring from Countess Alessia Caro. | |||
* Steal from Ancotar for Zero Visibility (already outdoors, may not work). | |||
* Arnora Auria’s amulet during Two Sides of the Coin. | |||
* Caranya during The Necromancer’s Amulet. | |||
* Jakben, Earl of Imbel to sequence break Boots of Springheel Jak. | |||
* Rosentia Gallenus during Whom Gods Annoy. |
Revision as of 03:42, 15 November 2021
The PRCLive community has an ongoing project to hunt for new glitches through a variety of methods. While most glitches mentioned in this article are theorized to exist based on leads and/or video evidence, some glitches are being researched due to the significant impact they would have on the 100% speedrun regardless of whether or not leads currently exist. Additionally, several glitches listed were already solved mechanically, but are being further optimized to discover new potential routing options for 100%.
Glitch Archaeology
The internet has a large quantity of Oblivion glitch videos/posts from decades ago. People within the community have been finding relatively obscure glitches/tech just by looking for old YouTube videos/forum posts. If you would like to hunt for glitches this way, you may just find something useful that was never noticed by the community at large. Message us on the Discord with your findings and we’ll attempt to recreate any found glitches and verify which versions of the game they work on.
Glitch Archaeology is not only about finding long-forgotten glitches. It is also about finding the earliest documented example of each known glitch to more thoroughly document the history of glitch hunting in the Oblivion community.
Unconfirmed/Pending
Glitch | Original Year | Archaeologist | Description |
---|---|---|---|
Bruma Gate Jail Glitch | 2011 | Fevus | You can close the Bruma Gate by going to jail to skip doing the actual quest. |
Deer Glitch | 2013 | Fevus | A Missing Name item dropped by the player results in deer spawning. This could be the result of a Skull of Corruption item. |
Horse Mount While Sitting | 2013 | theRealpoBBpC | The player is teleported to 0, 0, 0 when mounting a horse while seated. |
Confirmed
Glitch | Original Year | Archaeologist | Version | Description |
---|---|---|---|---|
Selling Equipped Items | 2014 | theRealpoBBpC | v1.0 only | Selling an item you have equipped gives you the gold without losing the item. This glitch is also mentioned on the UESP. |
TCL Glitch | 2009 | Fevus | v1.2 | The player can walk through objects as if the TCL console command is active by fainting a horse while mounting it. |
Lucien Duping | 2013 | dnayls | v1.2 | Lucien's Lockpicks are glitched in the same way as Dorian's Gold. This strengthened our understanding of the Negative Inventory Glitch. |
Fixing the Wait Timer Bug
Duping Oghma Infinium
Inventory Underflowing
Wisp Stalk Cap Stack Separation
RNG Manipulation
"Valid" Ayleid Statue Dupes
Havrd Escort Optimizations
Testing Hall Access
Super Perma Key/Perma Key-like Effects
Ancestor Moths Well Clip
Horse Out of Bounds in City (Stable Spawn Location Manipulation
Daedric Shrine Cutscene Skips
Daedric Shrines take forever because of cutscenes at the beginning and end of each quest. Is there a way to skip having to sit through these?
Leads
- If you open your inventory on the one frame of actionable gameplay after making an offering to a shrine, you can fast travel away. You can also drop the items you were about to offer as well, although this is not useful in our case.
- Returning to the shrine will trigger the cutscene to start as soon as you are in the area. Is there any way to overlap multiple cutscenes at once via saddling?
- It was discovered that if you uninstall the Shivering Isles, the Sheogorath cutscene instantly ends because there is no audio file for his voice. This implies the audio file length determines the cutscene length. Any “legal” way to achieve something similar? Maybe through in-game sound settings?
- New tech was discovered that will also likely be deemed "illegal" in the speedrun. By disabling the sound device on your computer that the game is outputting to, all dialogue is cut short or entirely skipped, which includes shrine cutscenes. Finding an in-game way to recreate this via audio settings would be solve this glitch.
Nude Warping
If you load warp into an indoor area using an outdoor save file, humorously the NPCs will not be wearing any weapons/armor/apparel, instead having them in their inventory. What this means is we can possibly steal items that are otherwise completely inaccessible to us normally from essential NPCs (example, Gray Cowl of Nocturnal) and NPCs we need to keep alive for other reasons. Are there any useful situations where we could use this tech?
- Agronak gro-Malog’s raiment could sequence break the Arena.
- Ahdarji’s Ring from Countess Alessia Caro.
- Steal from Ancotar for Zero Visibility (already outdoors, may not work).
- Arnora Auria’s amulet during Two Sides of the Coin.
- Caranya during The Necromancer’s Amulet.
- Jakben, Earl of Imbel to sequence break Boots of Springheel Jak.
- Rosentia Gallenus during Whom Gods Annoy.