Oblivion:History of 100%: Difference between revisions

From PRCLive 100% Speedrun Wiki
Jump to navigation Jump to search
(Added v1, v2, v3 links.)
 
m (→‎V3: formatting fixes - add newline after quote)
Line 9: Line 9:


=V3=
=V3=
"My long term goal with the Oblivion 100% speedrun project has been to get the run under 24 hours. With our practice data for this run, it really did seem like we would be getting a little over the 24 hour threshold at best. I guess practicing the pilot/co-pilot system over Discord must have resulted in slower timing data than the final result, because we were not expecting a time several hours faster than our data suggested. I'd like to thank everyone in the Oblivion speedrun and PRCLive communities that has contributed to the 100% route, as this run would not have been even close to under the 24 hour goal without the help of everyone involved. I'm very happy that this route is now at a point where it is more accessible to attempt, and that it has become a much more collaborative project that utilizes the skills of many smart and talented contributors. Looking forward to V4" - Ben S. (MeemawHustlin)
"My long term goal with the Oblivion 100% speedrun project has been to get the run under 24 hours. With our practice data for this run, it really did seem like we would be getting a little over the 24 hour threshold at best. I guess practicing the pilot/co-pilot system over Discord must have resulted in slower timing data than the final result, because we were not expecting a time several hours faster than our data suggested. I'd like to thank everyone in the Oblivion speedrun and PRCLive communities that has contributed to the 100% route, as this run would not have been even close to under the 24 hour goal without the help of everyone involved. I'm very happy that this route is now at a point where it is more accessible to attempt, and that it has become a much more collaborative project that utilizes the skills of many smart and talented contributors. Looking forward to V4" - Ben S. (MeemawHustlin)"
 
V3 was run in August 2021 and was completed in 21:47:22.
V3 was run in August 2021 and was completed in 21:47:22.
[https://www.youtube.com/watch?v=tJFJHlHGcM8&list=PL1TxDeKobdaxzqac31bUgsr6IvBTg3vo3 Playlist here]
[https://www.youtube.com/watch?v=tJFJHlHGcM8&list=PL1TxDeKobdaxzqac31bUgsr6IvBTg3vo3 Playlist here]

Revision as of 03:48, 19 January 2022

V1

v1 was run in June 2017 and was completed in 79:17:32. playlist here

V2

V2 was run in September 2020 and was completed in 39:27:40. This is a speedrun that has been three years in the making. Ever since our previous run in June 2017 with a time of 79:17:32, I slowly chipped away at improving the 100% route in every way I could. I learned a ton about the game along the way, and was completely shocked at how much of an improvement this route was over the previous version. Looking forward to version 3. Playlist here

V3

"My long term goal with the Oblivion 100% speedrun project has been to get the run under 24 hours. With our practice data for this run, it really did seem like we would be getting a little over the 24 hour threshold at best. I guess practicing the pilot/co-pilot system over Discord must have resulted in slower timing data than the final result, because we were not expecting a time several hours faster than our data suggested. I'd like to thank everyone in the Oblivion speedrun and PRCLive communities that has contributed to the 100% route, as this run would not have been even close to under the 24 hour goal without the help of everyone involved. I'm very happy that this route is now at a point where it is more accessible to attempt, and that it has become a much more collaborative project that utilizes the skills of many smart and talented contributors. Looking forward to V4" - Ben S. (MeemawHustlin)"

V3 was run in August 2021 and was completed in 21:47:22. Playlist here

V4

In progress