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- 16:13, 23 February 2023 MeemawHustlin talk contribs created page Talk:Oblivion:Version 4 (Created page with "Need to find a good way to extensively document the intricacies of the route logic. Here are some misc. notes. == Logic Node Heirarchy == This is a general breakdown, not all objectives perfectly fit into this categorization. There are several descriptors for objectives that change as the route logic evolves based on completion state: * '''Available''' objectives have no prerequisites to complete them. These are typically small tasks like getting a skill book sitting...")