User contributions for MeemawHustlin
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18 January 2022
- 02:0202:02, 18 January 2022 diff hist +169 N File:Cyrodiil resized upscaled.png This is the standardized map image that will be used for any map related projects for Oblivion 100%. It is a scaled up version of the original in-game map. current
- 01:5601:56, 18 January 2022 diff hist +33 Oblivion:Project Progress →Webpage Development
- 01:5501:55, 18 January 2022 diff hist +1 m Oblivion:Project Progress →Rule Revision
- 01:5501:55, 18 January 2022 diff hist +233 Oblivion:Project Progress →In Progress
- 01:5201:52, 18 January 2022 diff hist −81 Oblivion:Interactive Webpage Project →Calculators
- 01:5101:51, 18 January 2022 diff hist +103 Oblivion:Interactive Webpage Project →Calculators
- 01:5001:50, 18 January 2022 diff hist +1,924 Oblivion:Interactive Webpage Project →Interactive Map
- 01:3601:36, 18 January 2022 diff hist +1,252 N Oblivion:Interactive Webpage Project Created page with "==Project Goals== ==Interactive Map== One major aspect of improving routing materials is to design an interactive map. Previously, we have used a customized map that we check off using image editing software. This becomes incredibly inefficient, especially considering that random Oblivion Gates needs to be checked off in a different way, resulting in a lot of switching tools/colors, having to remember to save the file frequently, etc. Current Tasks: * Need to Compl..."
- 01:2401:24, 18 January 2022 diff hist +1,002 N Oblivion:Project Progress Created page with "The Oblivion 100% Completion Speedrun is currently in the process of being improved a fourth time. The V3 route is the current completed route. This page shows the ongoing projects involved in making the V4 route/materials and their current progress. ==Version 4 Project Tasks== ===In Progress=== ====Webpage Development==== This is the largest task of V4, overhauling the entire route materials system to be an interactive webpage instead of a series of static Google Do..."
17 January 2022
- 08:0708:07, 17 January 2022 diff hist +9 Oblivion:Spell Stacking →Poisons
- 08:0608:06, 17 January 2022 diff hist +650 Oblivion:Spell Stacking →Methods
- 07:4407:44, 17 January 2022 diff hist +172 Oblivion:Spell Stacking →Basics
- 00:2900:29, 17 January 2022 diff hist +352 Oblivion:Spell Stacking →Methods
- 00:1600:16, 17 January 2022 diff hist −1 Oblivion:Spell Stacking →Exponential Scaling
16 January 2022
- 23:5023:50, 16 January 2022 diff hist +479 Oblivion:Spell Stacking →Exponential Scaling
- 02:1202:12, 16 January 2022 diff hist −2 Oblivion:Spell Stacking →Exponential Scaling
- 02:0702:07, 16 January 2022 diff hist +1,604 Oblivion:Spell Stacking →Mechanics
- 01:4501:45, 16 January 2022 diff hist −3 Oblivion:Spell Stacking →Stacking Conditions
- 01:4401:44, 16 January 2022 diff hist +108 Oblivion:Spell Stacking →Basics
- 01:4301:43, 16 January 2022 diff hist +289 Oblivion:Spell Stacking →Stacking Conditions
- 01:3801:38, 16 January 2022 diff hist +169 Oblivion:Spell Stacking →Stacking Conditions
- 01:3701:37, 16 January 2022 diff hist +582 Oblivion:Spell Stacking →Basics
- 01:2901:29, 16 January 2022 diff hist +76 Oblivion:Spell Stacking →Stacking Conditions
- 01:2701:27, 16 January 2022 diff hist +461 Oblivion:Spell Stacking →Stacking Conditions
- 01:1801:18, 16 January 2022 diff hist +472 Oblivion:Spell Stacking →Mechanics
- 01:1101:11, 16 January 2022 diff hist +1,448 Oblivion:Spell Stacking →Mechanics
- 00:4500:45, 16 January 2022 diff hist +731 Oblivion:Spell Stacking →Stacking Conditions
- 00:3700:37, 16 January 2022 diff hist +578 Oblivion:Spell Stacking →Stacking Conditions
- 00:3100:31, 16 January 2022 diff hist +658 Oblivion:Spell Stacking →Mechanics
- 00:0800:08, 16 January 2022 diff hist +1 m Oblivion:Glitches/Tech →Glitches
15 January 2022
- 23:5223:52, 15 January 2022 diff hist +292 Oblivion:Glitches/Tech →Glitches
- 02:0502:05, 15 January 2022 diff hist +166 Oblivion:Spell Stacking →Mechanics
- 01:4201:42, 15 January 2022 diff hist +534 Oblivion:Spell Stacking →Basics
- 01:0601:06, 15 January 2022 diff hist +1 m Oblivion:Spell Stacking →On Self Reflect
- 01:0601:06, 15 January 2022 diff hist +39 Oblivion:Spell Stacking →On Self Reflect
- 01:0601:06, 15 January 2022 diff hist −12 m Oblivion:Spell Stacking →On Self Reflect
- 00:5900:59, 15 January 2022 diff hist +811 Oblivion:Spell Stacking →On Self Reflect
- 00:3500:35, 15 January 2022 diff hist +43 Oblivion:Spell Stacking →On Self Reflect
- 00:2500:25, 15 January 2022 diff hist +529 Oblivion:Spell Stacking →Mechanics
14 January 2022
13 January 2022
- 03:1503:15, 13 January 2022 diff hist +383 Oblivion:Glitch Hunting →Resources
- 03:1003:10, 13 January 2022 diff hist −1 m Oblivion:Fast Travel →Time Simulation
- 03:0503:05, 13 January 2022 diff hist +263 Oblivion:Loot Bag No edit summary
- 03:0303:03, 13 January 2022 diff hist +1,103 N Oblivion:Loot Bag Created page with "'''Loot bags''' are items that spawn in a room when too many items have been dropped, resulting in the items in the room being transferred to the bag to reduce lag. ==Uses== It was theorized that loot bags could be exploited to transfer quest items into an accessible container for the player to acquire. This would work on several items such as the Armor of Tiber Septim, or other lose items. Theoretically this would be faster than navigating through a dungeon to find th..."
- 02:5102:51, 13 January 2022 diff hist +395 Oblivion:Game Mechanics No edit summary
- 02:4302:43, 13 January 2022 diff hist +207 Oblivion:Spell Stacking →Mechanics
- 02:4102:41, 13 January 2022 diff hist +232 Oblivion:Tools/Resources →Tools
- 02:3802:38, 13 January 2022 diff hist +1,420 N Oblivion:Fast Travel Created page with "'''Fast Travel''' is a game mechanic where the player can move from one location to another, as long as the current cell allows for fast traveling. The goal of this page is to determine how time advances when fast traveling, as well as hunt for any erroneously programmed interior cells that allow for fast travel when they shouldn't. ==Time Simulation== ''This is currently being researched. The information provided is all we currently know.'' When fast traveling (or pe..."
- 02:2602:26, 13 January 2022 diff hist −46 Oblivion:Tools/Resources No edit summary
- 02:2302:23, 13 January 2022 diff hist +335 Oblivion:Game Mechanics No edit summary