Oblivion:Lifting the Vale

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Revision as of 17:58, 3 June 2022 by Brian Bosch (talk | contribs) (Created page with "==Current Best Route== ''Quest stages are indicated in parentheses at the end of each step when they are updated. Keep in mind that these optimized steps are within the context of the 100% speedrun route, meaning that certain items and setups are sometimes assumed to have already been performed prior to the start of the quest.'' # Talk to NPC: #* ''↳ speech option that sets stage'' '''(10)''' # Perform action. '''(✔ 100)''' ==Bugs== Currently there are no known b...")
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Current Best Route

Quest stages are indicated in parentheses at the end of each step when they are updated. Keep in mind that these optimized steps are within the context of the 100% speedrun route, meaning that certain items and setups are sometimes assumed to have already been performed prior to the start of the quest.

  1. Talk to NPC:
    • ↳ speech option that sets stage (10)
  2. Perform action. (✔ 100)

Bugs

Currently there are no known bugs associated with this quest that affect the 100% route.

Route Logic Considerations

There are no significant route logic considerations for this quest.

Script Analysis

No script analysis has been done for this quest.

Quest Stages

Lifting the Vale (MS12)
Stage Finish setstage Scripts Journal Entry
2 I've learned that the Countess of Bruma, Narina Carvain is the collector of Akaviri artifacts. Apparently, she's seeking a particular piece to add her relics. The townsperson I spoke to recommended I seek out Tolgan, her steward, if I was interested in retrieving the piece.
5 I've met a Nord named Tolgan. Apparently, he's the herald of Countess Narina Carvain from here in Bruma. He presented me with a stipend of gold, and a request from Lady Carvain to meet her at the castle. Not wanting to offend the Countess, I should accept the request, and make my way there when she holds court.
10 Countess Narina Carvain has told me that she's seeking a particular relic of Akaviri origin: The Draconian Madstone, an amulet that supposedly grants the wearer immunity to poison. It's recently come to her attention that it may be located in the ruins at Pale Pass. She's offering a substantial reward for the talisman's return. I should speak to her for more information.
13 I've declined Countess Narina Carvain's offer for now. She said I could return at any time if I wish to change my mind.
15 I've accepted the task. Countess Carvain revealed that she has the diary of a messenger from the original Akaviri army that marched on Cyrodiil at the end of the First Era. The messenger's diary supposedly gives clues to the location of the ruins at Pale Pass. The Countess has provided me with a map, a translation of the diary to use as a guide and a key that may unlock a door at the site.
20 Countess Carvain has told me that her scouts have already located the first landmark mentioned in the diary, Dragonclaw Rock. It's been marked on my map, so I should begin the journey from there.
30 I've arrived at Dragonclaw Rock. I should consult the messenger's diary to learn the way to the next landmark.
40 I've reached the second landmark, The Sentinel. I should consult the messenger's diary once again to discern the way to the third landmark.
50 I've found the third landmark, The Serpent's Trail, which seems to be an underground passage. I'll need to traverse this passage if I'm to find the ruins.
60 I've discovered the body of the messenger who penned the diary I've been carrying. Even though he died over a thousand years ago, the bones have been well preserved by the frost in the caves. He seems to be clutching something in his bony hand. I should investigate.
70 Near the body of the messenger, I've discovered a slate tablet with what appears to be Akaviri writing on its surface. These must be the orders the messenger spoke about in the diary.
80 I've emerged from The Serpent's Trail and find myself face to face with the legendary Pale Pass. A path winds down into the snowy valley. If I follow it, it should lead me directly to the ruins.
85 I've discovered the crumbled walls of the once mighty Fort Pale Pass. It appears to have been destroyed by a landslide long ago. I should proceed into the ruins and search for the Madstone.
90 The ruins appear to be infested with undead Akaviri. I don't know how long they've been trapped here, but I should proceed with caution. I need to locate the Akaviri commander of the fort who is said to possess the Draconian Madstone.
100 After seeing the orders, the Akaviri Commander vanished. The ruins are now silent and at peace. After so many years, the Akaviri's final mission has been completed. I should proceed ahead and search for the Madstone.
105 I've destroyed the commander of the Akaviri fort. I should proceed ahead and search for the Madstone.
110 I've obtained the Draconian Madstone. I should now make the long journey back to Countess Carvain in Bruma.
150 I've given Countess Carvain the Draconian Madstone. She was extremely pleased, and rewarded me with an Akaviri artifact from her personal collection called the Ring of the Vipereye.