Oblivion:Overview: Difference between revisions

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This page is an '''Overview''' of how the 100% category works, including both the official definitions for the requirements themselves as well as the rules for single-segment speedrunning of the route.
This page is an '''Overview''' of how the 100% category works, including both the official definitions for the requirements themselves as well as the rules for single-segment speedrunning of the route.


==Requirements==
==Definitions==
 
''For information about previous versions of the requirements see the [[Oblivion:History of 100%|History of 100%]].''
''For information about previous versions of the requirements see the [[Oblivion:History of 100%|History of 100%]].''
===Definitions===


The Oblivion 100% Completion Speedrun is defined by four main criteria that must all '''simultaneously''' be achieved by the end of the run:
The Oblivion 100% Completion Speedrun is defined by four main criteria that must all '''simultaneously''' be achieved by the end of the run:
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#:::* ''The only quest completely omitted from the run is [[Oblivion:Eternal Exile|Eternal Exile]] because starting it would prevent you from completing other requirements fully.''
#:::* ''The only quest completely omitted from the run is [[Oblivion:Eternal Exile|Eternal Exile]] because starting it would prevent you from completing other requirements fully.''


===List of Requirements===
==Requirements==
 
===Vanilla 100%===


==Vanilla 100%==
''This is the original 100% route, which doesn't include DLC and notably has the unique objective of having to acquire every Nirnroot in the game. This is the primary version of the run that our community works on.''


'''Accomplishments Tab (''Health Bar Menu — Rightmost tab''):'''
'''Accomplishments Tab (''Health Bar Menu — Rightmost tab''):'''
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* [[Oblivion:Expelled from the Fighters Guild|Expelled from the Fighters Guild]] — ''“I have been reinstated into the Fighters Guild once again…”''
* [[Oblivion:Expelled from the Fighters Guild|Expelled from the Fighters Guild]] — ''“I have been reinstated into the Fighters Guild once again…”''


==100% With DLC==
===100% With DLC===
 
See a breakdown of what each DLC adds to the requirements [[Oblivion:DLC Breakdown|here]].


Tags for each DLC are included next to requirements that have changed by adding their DLC. Requirements with no tags remain the exact same as vanilla. Note that "Nirnroots Found" has been removed from the requirements due to the Vile Lair DLC adding an infinite source of Nirnroots, invalidating this statistic.
''Tags for each DLC are included next to requirements that have changed by adding their DLC. For example, 100 <sup>KN: 5</sup> means 100 total of that objective, 5 of which were added by Knights of the Nine. Requirements with no tags remain the exact same as vanilla. Note that "Nirnroots Found" has been removed from the requirements due to the Vile Lair DLC adding an infinite source of Nirnroots, invalidating that statistic.''


'''Accomplishments Tab (''Health Bar Menu — Rightmost tab''):'''
'''Accomplishments Tab (''Health Bar Menu — Rightmost tab''):'''
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
* [[Oblivion:Quests|Quests Completed:]] 257
* [[Oblivion:Quests|Quests Completed:]] 257 <sup>SI: 31, KN: 11, WT: 1, TD: 1, VL: 1, FS: 1, MR: 1, OR: 1, HA: 1</sup>
* [[Oblivion:Master Skills|Master Skills:]] 21
* [[Oblivion:Master Skills|Master Skills:]] 21
* Fame: 206
* Fame: 206 <sup>KN: 8</sup>
* [[Oblivion:Places Found|Places Found:]] 432
* [[Oblivion:Places Found|Places Found:]] 432 <sup>SI: 60, KN: 3, FS: 1, MR: 1</sup>
* Oblivion Gates Shut: 60
* Oblivion Gates Shut: 60
* [[Oblivion:Horses|Horses Owned:]] 8
* [[Oblivion:Horses|Horses Owned:]] 8 <sup>HA: 1</sup>
* Houses Owned: 8
* Houses Owned: 8
* Stores Invested In: 100
* Stores Invested In: 100 <sup>KN: 1, TD: 2, VL: 1, FS: 2</sup>
* [[Oblivion:Skill Books Read|Skill Books Read:]] 109
* [[Oblivion:Skill Books Read|Skill Books Read:]] 109
* [[Oblivion:Artifacts Found|Artifacts Found:]] 15
* [[Oblivion:Artifacts Found|Artifacts Found:]] 15
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* Knights of the White Stallion — ''Knight-Errant''
* Knights of the White Stallion — ''Knight-Errant''
* Order of the Virtuous Blood — ''Sister/Brother''
* Order of the Virtuous Blood — ''Sister/Brother''
* Court of Madness — ''Madgod''
* Court of Madness — ''Madgod'' <sup>SI</sup>
* Knights of the Nine — ''Divine Crusader''
* Knights of the Nine — ''Divine Crusader'' <sup>KN</sup>
* Nine Divines - ''Pilgrim''
* Nine Divines ''Pilgrim'' <sup>KN</sup>
</div>
</div>


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* Sithian Web
* Sithian Web
* Skein of Magnus
* Skein of Magnus
* Ahjazda's Paranoia
* Ahjazda's Paranoia <sup>SI</sup>
* Risen Flesh
* Risen Flesh <sup>SI</sup>
* Blessing of Mania / Blessing of Dementia
* Blessing of Mania / Blessing of Dementia <sup>SI</sup>
* Summon Dark Seducer / Summon Golden Saint
* Summon Dark Seducer / Summon Golden Saint <sup>SI</sup>
* Summon Flesh Atronach
* Summon Flesh Atronach <sup>SI</sup>
* Summon Golden Saint / Summon Dark Seducer
* Summon Golden Saint / Summon Dark Seducer <sup>SI</sup>
* Manipulate Weather
* Manipulate Weather <sup>SI</sup>
</div>
</div>


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* [[Oblivion:The Arena|The Arena]] — ''“As Grand Champion of the Arena, I can fight in weekly matches against…”''
* [[Oblivion:The Arena|The Arena]] — ''“As Grand Champion of the Arena, I can fight in weekly matches against…”''
* [[Oblivion:Expelled from the Fighters Guild|Expelled from the Fighters Guild]] — ''“I have been reinstated into the Fighters Guild once again…”''
* [[Oblivion:Expelled from the Fighters Guild|Expelled from the Fighters Guild]] — ''“I have been reinstated into the Fighters Guild once again…”''
* [[Oblivion:The Antipodean Hammer|The Antipodean Hammer]] — ''“Cutter told me about magical weapon and armor "Matrices" she can use to create magical weapons and armor.”''
* [[Oblivion:The Antipodean Hammer|The Antipodean Hammer]] — ''“Cutter told me about magical weapon and armor "Matrices" she can use to create magical weapons and armor.”'' <sup>SI</sup>


==Rules for Speedrunning==
==Rules for Speedrunning==

Latest revision as of 14:03, 17 April 2025

This page is an Overview of how the 100% category works, including both the official definitions for the requirements themselves as well as the rules for single-segment speedrunning of the route.

Definitions

For information about previous versions of the requirements see the History of 100%.

The Oblivion 100% Completion Speedrun is defined by four main criteria that must all simultaneously be achieved by the end of the run:

  1. Reach the maximum value for all consistent, practically finite statistics in the Accomplishments Tab via their non-glitched sources.
    These can be viewed in the far right tab of the player info menu.
    1. The term finite clarifies that any stats that can be infinitely increased are excluded.
      • Example: Books Read can be increased by reading the same book over and over, so it is considered infinite.
    2. The term practically clarifies that maximum integer values do not make stats considered finite.
      • Example: Reading a book over and over to reach a multi-billion integer limit value for Books Read is not required.
    3. The term consistent clarifies that statistics that vary between character builds are excluded.
      • This specifically targets the “Training Sessions” stat (which is specifically higher for Female Orc when perfectly leveled) in addition to acting as justification for excluding non-glitched maximum level/attributes due to quest outcomes and Oghma Infinium path selection.
    4. The term non-glitched sources clarifies that the finite maximum values of stats are based on their maximum value within intended gameplay mechanics. Glitches that increment finite stats beyond their intended maximums may be used for other purposes, but the save file must be examined after the run to verify that all of the non-glitched sources for the stat were achieved in addition to any glitched values inadvertently gained.
      • Example: 198 Fame is the finite amount of Fame without glitches. Using load warping, you can infinitely grab a Sigil Stone, which infinitely awards 1 Fame each time in addition to giving you a Sigil Stone. If the player desires to use this glitch to acquire a large quantity of Sigil Stones, they are allowed to use this glitch to do so, but the glitched Fame that is acquired does not count towards the 198 Fame sources required for the route. The save file will need to be read to verify the run in this case.
  2. End the run as the highest rank of every possible permanent faction.
    These can be viewed in the fourth tab of the player info menu.
    1. The term permanent clarifies that factions you can only temporarily join are excluded from the requirements.
      • The impermanent factions are the Mythic Dawn and the Blackwood Company.
  3. Acquire all of the permanent, universal Greater Powers.
    These can be viewed in the far left tab of the magic menu.
    1. The term permanent clarifies that Greater Powers that you can lose are excluded.
      • Impermanent Greater Powers are from Birthsign Stones and Vampirism.
    2. The term universal clarifies that Greater Powers that only specific races/birthsigns can achieve are excluded.
      • The eight permanent universal Greater Powers are from the seven Heaven Stones in addition to Pilgrim’s Grace from the Pilgrimage of the Nine Divines.
  4. All quests that cannot be completed must have all of their journal entries progressed as far as possible without preventing other requirements from being completed.
    These can be viewed in the fourth tab of the quests menu.
    • These are referred to as Journal-Filled quests.
    • This includes reaching stage 40 of Cast out of the Thieves Guild, stage 60 of Expelled from the Fighters Guild, stage 100 of Arena, and starting Whispers of Death (stage 10), which only has one stage.
    • Expelled from the Fighters Guild can technically be completed, but would result in the player being unable to maximize the Quests Completed statistic due to being locked out of the rest of the Fighters Guild questline, so it is treated as a Journal-Filled quest.
    • The only quest completely omitted from the run is Eternal Exile because starting it would prevent you from completing other requirements fully.

Requirements

Vanilla 100%

This is the original 100% route, which doesn't include DLC and notably has the unique objective of having to acquire every Nirnroot in the game. This is the primary version of the run that our community works on.

Accomplishments Tab (Health Bar Menu — Rightmost tab):

Factions Tab (Health Bar Menu — Second farthest right tab):

  • Thieves Guild — Gray Fox
  • Dark Brotherhood — Listener
  • Blades — Knight Sister/Brother
  • Fighters Guild — Master
  • Mages Guild — Arch-Mage
  • Knights of the Thorn — Honorary Knight
  • Order of the Dragon — Champion of Cyrodiil
  • Arena — Grand Champion
  • Knights of the White Stallion — Knight-Errant
  • Order of the Virtuous Blood — Sister/Brother

Greater Power (Magic Menu — Top of Leftmost tab):

  • Dragon Dream
  • Gates of Aetherius
  • Jode’s Blood
  • Jone’s Shadow
  • Pilgrim’s Grace
  • Shield of Shezarr
  • Sithian Web
  • Skein of Magnus

Quest Journal-Filled (Compass Menu — Second farthest right tab):

100% With DLC

See a breakdown of what each DLC adds to the requirements here.

Tags for each DLC are included next to requirements that have changed by adding their DLC. For example, 100 KN: 5 means 100 total of that objective, 5 of which were added by Knights of the Nine. Requirements with no tags remain the exact same as vanilla. Note that "Nirnroots Found" has been removed from the requirements due to the Vile Lair DLC adding an infinite source of Nirnroots, invalidating that statistic.

Accomplishments Tab (Health Bar Menu — Rightmost tab):

Factions Tab (Health Bar Menu — Second farthest right tab):

  • Thieves Guild — Gray Fox
  • Dark Brotherhood — Listener
  • Blades — Knight Sister/Brother
  • Fighters Guild — Master
  • Mages Guild — Arch-Mage
  • Knights of the Thorn — Honorary Knight
  • Order of the Dragon — Champion of Cyrodiil
  • Arena — Grand Champion
  • Knights of the White Stallion — Knight-Errant
  • Order of the Virtuous Blood — Sister/Brother
  • Court of Madness — Madgod SI
  • Knights of the Nine — Divine Crusader KN
  • Nine Divines — Pilgrim KN

Greater Power (Magic Menu — Top of Leftmost tab):

  • Dragon Dream
  • Gates of Aetherius
  • Jode’s Blood
  • Jone’s Shadow
  • Pilgrim’s Grace
  • Shield of Shezarr
  • Sithian Web
  • Skein of Magnus
  • Ahjazda's Paranoia SI
  • Risen Flesh SI
  • Blessing of Mania / Blessing of Dementia SI
  • Summon Dark Seducer / Summon Golden Saint SI
  • Summon Flesh Atronach SI
  • Summon Golden Saint / Summon Dark Seducer SI
  • Manipulate Weather SI

Quest Journal-Filled (Compass Menu — Second farthest right tab):

Rules for Speedrunning

Some aspects of the rules are currently being reconsidered for v4. This is the official ruleset from Version 3 of the run.

Technical Rules

  1. Must be the vanilla game with no mods or DLC. If playing on the latest version, such as on Steam, the Shivering Isles needs to be enabled to avoid a banned situation where the game is missing audio files for the Sheogorath shrine cutscenes. Do not interact with/find the Strange Door, and just ignore the quest that appears for it in your journal.
  2. No macros or external software/tools are allowed. This includes software to rebind buttons to things that the game doesn't normally allow. Fraps is the only exception to this rule, and it can only be used purely for frame rate display.
  3. FPS must be capped at 60 and the Ctrl+PrntScrn hotkey is not allowed. FPS capping is done by enabling V-Sync in the launcher if you are using a 60 Hz monitor and in fullscreen mode, or using your GPU software to limit the application's frame rate (such as with Nvidia Control Panel) when using a high refresh rate monitor and/or windowed mode. The game's speed is tied to the framerate, so capping the framerate prevents better PCs from getting significantly better times.
  4. FPS must always be displayed on the screen using the sdt 12 and tdt console commands, or alternatively the 3rd party software Fraps. If the game crashes you must re-enter the console commands when you load back into the game, or make sure Fraps is automatically displaying frame rate when reopening the game.
  5. No using console commands allowed aside from sdt 12 and tdt to display the FPS. Accidentally hitting the console command button does not invalidate your run as long as it is not used to glitch out a menu and you do not type any commands in.
  6. No using save files that were made prior to starting the run. Make sure you have cleared out all of your save files prior to starting the run.
  7. Wait timer must be set to 1 hour before the start of the run. This rule is very inconsequential so worst case you will incur a small time penalty for forgetting to do this.

Timing Rules

  1. The timer must be real time (no load removers or in-game time) and the timer cannot be paused in the middle of the run for any reason.
  2. Time starts when you click "Continue" on the first tutorial quest message.
  3. No mouse movement or other player input is allowed before the time starts.
  4. Time ends at 100% Completion (when the quest completion message appears for the Imperial Dragon Armor quest.)

Misc. Rules

  1. The route logic is designed for the latest patch of the game, but you are technically allowed to play on any version you want. Beware that the older versions are more prone to run-ending glitches.
  2. Multiple players may trade off during the run, but time does not stop to switch players.
  3. If a rule is accidentally broken somehow, loading to a save from before the rule was broken must be done. (If you gain information from the rule break, such as using the console command tcl to clip through a wall or check debug info with other commands, your run is disqualified.)
  4. Must have unedited video proof of the run that shows all the gameplay, with all crucial elements unobstructed. (If your stream crashes, make sure to show that no gameplay was achieved between stream crash, and that the timer has not stopped.)