Oblivion:Fighters Guild
Here are all of the quests for the Fighters Guild. Note that several of them can be completed in any order, at certain points in the questline, as indicated.
Expulsions
There is an expulsion quest that can be done at any point after joining the Fighters Guild, but cannot be completed fully due losing your faction rank.
- Expelled from the Fighters Guild (Journal-Filled)
Initiation
The first quest is always the initiation quest:
Phase 1
Next, you must complete the following quests. You can start with either section, but must complete A Rat Problem before starting The Unfortunate Shopkeeper. You can complete these non-linearly from each other if you want. For example, you could do A Rat Problem, then The Desolate Mine, the go back and do The Unfortunate Shopkeeper.
Option 1: Anvil
Option 2: Cheydinhal
Upon completion of these three quests, the next two must be done in order:
Chorrol
Phase 2
You now have two options again, which can be completed in either order:
Option 1: Anvil
Option 2: Cheydinhal
After completing these two quests, you must return to Chorrol for several more quests:
Chorrol
Phase 3
Once again, you can complete the next two quests in any order:
Option 1: Anvil
Option 2: Cheydinhal
Upon completion of these two quests, you must now return to Chorrol for another quest:
Chorrol
Phase 4
Next, you have two separate lines of quests again, and you must do The Noble's Daughter before Mystery at Harlun's Watch, but can otherwise complete them non-linearly:
Option 1: Anvil
Option 2: Cheydinhal
Finally, you have to return to Chorrol one last set of quests: